I am really excited about most of the new features coming up in the next few months, listed in the road map, so I figured I’d talk about those too and the cool possibilities those features will unlock. Now it’s been about a year since the release and even though there are quite a few articles out there detailing the new features and some tips for more hidden functionality, I thought it would be a good idea to make a list of interesting tips and tricks to consider while using GMS2. These were not exaggerations, as GMS2 is a vast improvement over 1.4, adding tons of new features, streamlining most processes that used to be unintuitive, and improving the overall workflow for the engine. Around three months passed between the release of GMS2 and the first time I could pick it up due to work, but I had heard fantastic things about the new version. After using GMS1.4 extensively while developing INK and HackyZack, I learned to work around its quirks.
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